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Different teams bring us the same engineering questions.

Hardware research, game co-development, simulation, mobile platforms and academic collaboration across Traverse’s partner network.

The relationships behind the work.

Hardware and rendering projects

PartnerWorkAccount
Imagination TechnologiesFounding pre-silicon ray-tracing benchmark suite and micro-benchmarkingRead the project
A desktop GPU vendorAcceleration-structure construction, refit and driver integrationRead the project
ArmNeural graphics and Neural Super Sampling integrationRead the project
SamsungGalaxy S24 demonstration and co-authored mobile NRC researchThe showcase · The publication
A mobile silicon vendorEvolve and neural-radiance-caching workload evaluationRead the project
IntelPath Tracing a Trillion Triangles, credited among the contributorsRead the project
A platform holderHair-strand rendering and GPU workload researchHair rendering
MicrosoftWork on the HLSL offload test suiteThe test suite

Studios and simulation

Embark Studios worked with Traverse on platform technology from January 2021, across five years. Members of the team hold individual credits on THE FINALS and ARC Raiders through the collaboration. Co-development account.

Applied Intuition engaged Traverse for automotive simulation rendering, including sensor data flow, ambient occlusion and ray-tracing optimisation. Simulation account.

Education and the wider ecosystem

Traverse works with Breda University of Applied Sciences and Utrecht University, including MSc thesis collaboration with Alex Telea from 2023. It participates in the Khronos ecosystem.

The Graphics Programming Conference connects these engineering and academic communities in Breda. About GPC and its sponsors.

Explore all work.

Traverse Research + Traverse Games

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