For journalists and event organisers
Press kit
Traverse is a GPU and rendering engineering company in Breda, the Netherlands, with two labels and one product.
For studios and publishers
Traverse Games
Makes games look better and run faster.For GPU vendors and engine teams
Traverse Research
Shows how hardware handles the workloads of 2030, before tape-out.Our product
Everything below is free to use in coverage. For media enquiries, get in touch.
Message Jasper on LinkedIn01
Fact sheet
- Company
- Traverse Research B.V.
- Founded
- 2019, by Jasper Bekkers
- Headquarters
- Chasséveld 15f, 4811 DH Breda, the Netherlands
- Team
- 19 people, 15 of them engineers, all in Breda
- Labels
- Traverse Games (studios and publishers) and Traverse Research (GPU vendors and engine teams)
- Product
- Evolve, a cross-platform GPU and AI benchmark, launched March 2025
- Partners named publicly
- AMD, Arm, Intel, Qualcomm, Samsung, Embark Studios, Applied Intuition
- Websites
- traverse.nl and evolvebenchmark.com
02
Boilerplate
Use either as written. The short version fits an event programme, the long one an article or press release.
Traverse is a GPU and rendering engineering company in Breda, the Netherlands. Traverse Games makes games look better and run faster for studios and publishers. Traverse Research helps GPU vendors understand how their hardware handles tomorrow’s workloads, before tape-out. Evolve is Traverse’s GPU and AI benchmark.
Traverse Research B.V. is a GPU and rendering engineering company founded in Breda, the Netherlands, in 2019 by Jasper Bekkers. Its 19 people, 15 of them engineers, work across two labels. Traverse Games is a co-development partner for studios and publishers, covering rendering, performance and mobile optimisation, platform porting, Unreal Engine and Unity, and full-SKU development, with team credits on THE FINALS and ARC Raiders. Traverse Research works with GPU vendors and engine teams from pre-silicon workload modelling through bring-up, SDKs and launch demos, with publications at SIGGRAPH, SIGGRAPH Asia and Eurographics. Evolve, Traverse’s cross-platform GPU and AI benchmark, launched in March 2025 and is run in-house by Qualcomm and Samsung. Traverse also maintains widely used open-source graphics tools, including gpu-allocator, and its founder co-founded the Graphics Programming Conference in Breda.
03
Logos and colours
Use the logo on white or a light background, with clear space of at least the height of the mark’s top stroke. Please don’t recolour, stretch or rearrange it.
Traverse
Evolve
- Research teal
#087581CMYK 87 33 41 19 - Games coral
#CD4938CMYK 13 85 85 3 - Ink
#182C30CMYK 98 67 60 76 - Night teal
#0C3238CMYK 100 62 56 69 - Peach
#FFF4E9CMYK 0 6 10 0 - Evolve orange
#FD663ACMYK 0 70 82 0 - Evolve green
#0C2D14CMYK 88 62 78 81
Gradients
Nine washes, with CSS and PNG downloads
Gradients
Nine washes, with CSS and PNG downloadsSoft washes, built from a radial glow over a linear blend. The light ones sit behind most of the site, the dark ones behind its feature bands. Copy the CSS or download a 1920 × 1080 PNG.
background: radial-gradient(ellipse at 6% 16%, #fbe8dc 0, transparent 42%), radial-gradient(ellipse at 94% 12%, #d9eeea 0, transparent 44%), #ffffff;background: radial-gradient(ellipse at 0 20%, #f3d4bb, transparent 65%), linear-gradient(140deg, #fff4e9, #fffaf6 75%);background: linear-gradient(155deg, #fff1e8, #ffffff 80%);background: linear-gradient(155deg, #e3f4ef, #ffffff 80%);background: radial-gradient(ellipse at 0 25%, #c5e8dd, transparent 65%), linear-gradient(155deg, #f4fbf6, #e5f2ec);background: radial-gradient(ellipse at 100% 75%, #f2c7a8, transparent 65%), linear-gradient(120deg, #fff9f1, #fae6d5);background: radial-gradient(ellipse at 100% 0, #367c79, transparent 62%), linear-gradient(125deg, #10333d, #103e46 60%, #1c5c5c);background: radial-gradient(ellipse at 88% 10%, #17656d, transparent 62%), linear-gradient(150deg, #0c3238, #123f47 72%);background: radial-gradient(ellipse at 10% 100%, #347978, transparent 60%), linear-gradient(125deg, #102e39, #164b50);Typefaces: Outfit for headings and Inter for text, both free under the SIL Open Font License. CMYK values are for Coated FOGRA39.
04
Photography and imagery
Click an image to download it. Credit “Traverse” unless the caption names another source.









05
Jasper Bekkers, founder and CEO
Jasper Bekkers is the founder and CEO of Traverse. He grew up in Breda and left to work on game engines: four years on Frostbite at EA, shipping Battlefield 3, Battlefield 4, Star Wars Battlefront and Mirror’s Edge Catalyst, followed by SEED and OTOY. In 2019 he came home and founded Traverse Research, starting with micro-benchmarks and a pre-silicon ray-tracing suite for Imagination Technologies. In 2024 he co-founded the Graphics Programming Conference in Breda with Johan Andersson and Matthäus Chajdas.
“I left Breda to learn this. I came back to build it.”
Jasper Bekkers
06
Timeline
- 2019
Traverse Research founded in Breda in July. First work: micro-benchmarks and a pre-silicon ray-tracing suite for Imagination Technologies.
- 2020
Joins the Khronos Group. First major release of gpu-allocator, later part of Firefox’s graphics stack.
- 2021
Engagements with Embark Studios and Applied Intuition begin. The Breda framework’s first real-time path tracer.
- 2022
NeuBTF, a learned material representation, published at SIGGRAPH Asia.
- 2023
First public demo at GDC. Ray-tracing showcase for Samsung’s Galaxy S24 release.
- 2024
A Fresnel Model for Coated Materials at Eurographics. The first Graphics Programming Conference, in November.
- 2025
Evolve launches in March. Mobile neural radiance caching, with Samsung, at SIGGRAPH Asia. A free Evolve demo on Steam.
- 2026
LTT Labs evaluates Evolve. Mobile GI at SIGGRAPH’s Moving Mobile Graphics course. Adreno Neural Fusion debuts at Snapdragon Summit with an Evolve test.
07 · Our product
A cross-platform GPU and AI benchmark, distilled from years of neural and graphics research. Launched in March 2025 on PC and Android, run in-house by Qualcomm and Samsung, and independently evaluated by LTT Labs.
08 · Community
Founded in 2024 by Jasper Bekkers, Johan Andersson and Matthäus Chajdas, GPC brings real-time and interactive graphics programmers together in Breda. GPC 2026: 17 to 19 November at The Dock, up to 550 attendees, 38 talks over two tracks.
09
Proof points and coverage
What our work has shipped in, and what others have written about it.
Proof points
- QualcommAdreno Neural Fusion launched at Snapdragon Summit 2026 with an Evolve test, measured by the press at 17.8 to 52.2 fps on the reference device.
- SamsungA ray-tracing showcase for the Galaxy S24 in 2023, then mobile neural radiance caching co-authored with Samsung at SIGGRAPH Asia 2025.
- Open sourcegpu-allocator passed 19.2 million crates.io downloads by September 2026 and ships in Firefox’s graphics stack. hassle-rs passed 5.5 million.
Independent coverage
10 · Media contact
Interviews, quotes and comment.
Jasper Bekkers, founder and CEO. Happy to talk about GPUs, rendering, game performance, benchmarking and Breda’s graphics community.
